the big idea: the idea of this game is to show people that spelling words to peform specific actions will help them learn better. not only that they will learn to make them more accurate then before.
making decsions as a team: the games concept came from a past idea to make a fighting game that involved charaters from diffrent universes and merged it with the idea of educational speling and thus paralell universe fighter (spelling edition) was born. we decided to show that it is possible for an educational fighting game.
Roles and responsibilities: well the roles of my team are specific and serious we have split the level design and character and code input in half meaning we both do something else to finish as quickly as possible.
Research: what i knew about this game topic is how we did this, say that i researched it a long time ago and already knew how to plan these kind of games and the other stuff that will be in the game.
The user expericence: the game play should run a smooth 25 fps.(frames per second) the graphics are exceptional, and it looks kina good. the players task is to choose a character,choose a stage, and fight by typing the words (word for word) that pop up on screen to defeat the enimies when you get to the end you will fight the boss and if you defeat him you will unlock a secreat character.
Mastering Flash: the wikipedia page has been the most helpul in this experience so far, and its because it explains it accuratly and efficently. i located the specifics nessicary to make the game and the codes for it may be some that used in flash fighting games with the mix of educatioanl experiences for everyone.
Overcoming challenges: my most difficult was making the characters for the game and what thier actuions did for each and what each action looked like. i over comed this difficulty by teaching my self how to do this quicker and mor enhanced than before.
this explains stuff
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